Public build 0.87.45.3
And we are good to go! After almost two years (the last public build of Krasten was November 2018!), I'm releasing the first public version of the game. As I've mentioned on the project page, this is still extremely early in development and is super unfinished, but should at least give a preview of things to come, and let people tinker with what I have up and running so far. :)
If you have any comments, suggestions, constructive criticism or bugfixes, please let me know! There's a long road ahead for Krasten and these are still early days yet; I have grand things planned for this project.
Please bear in mind that the actual amount of quest content for this game is fairly minimal right now -- I've been focusing very heavily on the game mechanics, though I do plan on adding many, many more quests (and a win condition) in the future. :)
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